In small ways and in big ways, our world is about to change. The 2020s are already seeing more change than we’ve seen in decades. Society and users of technology have undergone 3 major phases in the evolution of computing. The first one had to do with the beginning of personal computing and the interface being text-based. The second phase, graphics, and color capabilities were later included. Movement and mobility were added with the third phase in the form of mobile phones. We are now moving towards the fourth phase which is mainly about Spatial Computing. This phase is mainly inspired by the transition from physical to virtual space. Spatial Computing comprises all software and hardware technologies that enable humans, virtual beings, or robots to move through real or virtual worlds, and includes Artificial Intelligence, Computer Vision, Augmented Reality (AR), VR, Sensor Technology, and Automated Vehicles. This phase in the evolution of technology will impact mainly the following industries: Transportation; Technology, Media, and Telecommunications (TMT); Manufacturing; Retail; Healthcare; Finance; and Education.
This fourth phase of computing will be the subject of discussion during a virtual book launch of The Infinite Retina book which takes place today from 17:30 to 18:30 (SAST).
Wesley Diphoko, Editor-In-Chief of Fast Company (SA), will be in discussion with Robert Scoble and Irena Cronin who are co-authors of the book.
Register here to attend.